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Public Attributes | List of all members
GPU_Camera Struct Reference

#include <SDL_gpu.h>

Public Attributes

float x
 
float y
 
float z
 
float angle
 
float zoom_x
 
float zoom_y
 
float z_near
 
float z_far
 
GPU_bool use_centered_origin
 

Detailed Description

Camera object that determines viewing transform.

See also
GPU_SetCamera()
GPU_GetDefaultCamera()
GPU_GetCamera()

The documentation for this struct was generated from the following file: